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Welcome to alpha
First thing first: this isn't a finished game.
Nine sheets. The first sets your expectations for what alpha actually means. The last shows you how to push the game forward when it breaks. The seven in between teach you how to operate.
On the roadmap
Cass is writing these next. They’ll fill in on patch cadence — subscribe via the channel notice in the footer if you want a ping when a new one drops.
mobiGlas
The menu of menus. Everything you do in the verse begins on your wrist — contracts, comms, mapping, inventories.
Staying alive
Food, drink, medpens, medgun. Four things between you and respawning at the nearest medical bed.
Inventories
Personal vs hangar vs ship. Where things live, what travels with you, what stays behind.
Trams & elevators
Spaceport navigation 101. The trams are reliable. The elevators want to kill you.
ASOP
Spawn a ship, store a ship, file a claim. The terminal where most of your day starts.
Outfitting
Armor, weapons, consumables, clothing. Look the part. Bring the right tools for the job.
Logging out
Bed-log to wake up where you slept. Backspace your way out of soft-locks. Two ways to leave the verse safely.
Bug reporting
When the verse breaks — and it will — the Issue Council is how you turn breakage into leverage. This is the work that makes the game better.