II.1
Cargo
Hauling boxes between stations for predictable, low-drama profit. The slowest path to UEC, and the most reliable.
Pick a loop. Walk a guided 8-beat timeline — pick · prep · gear · ship · navigate · land · do · recover. Each beat carries 30 to 60 seconds of audio, body copy, and a few sideways tips for when things break.
II.1
Hauling boxes between stations for predictable, low-drama profit. The slowest path to UEC, and the most reliable.
II.2
Scan, fracture, extract. Ship-mining (Prospector, MOLE) or handheld with the multitool — same rhythm, different scale.
II.3
Accept contract, hunt target, collect. Clean reward loop. Pick the right tier for your ship and skill.
II.4
Vulture or Reclaimer. Strip wrecks for RMC and CM. The most patient of the loops, and the most lucrative when it works.
More loops on deck: medical rescue, refueling, FPS bunkers, hand mining, racing. Listed roughly in the order new pilots stumble into them.